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Post by AlbinoWolf Thu Apr 16, 2009 10:34 pm

I need to make an art thread soon. >.<

But here's something I made today:
'nother GFX Post Blackmagev1

EDIT: Version 2:
'nother GFX Post Blackmage_-_ds


Last edited by AlbinoWolf on Thu Apr 16, 2009 10:54 pm; edited 1 time in total
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Post by Chibiwolf Thu Apr 16, 2009 10:49 pm

Yayness! Five stars and a cookie! *hands a cookie*
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Post by AlbinoWolf Thu Apr 16, 2009 10:55 pm

I'm sure some people can do better, but thanks. :P

And bump for update.
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Post by Ashley Fri Apr 17, 2009 3:27 am

I was looking at the two for about 5 minutes trying to figure out the difference. XD

Very nice. X3 Doesn't look like much else can be done to it. Nothing wrong graphics wise. To be super picky, the left of his hat is a little too distorted, but not all that bad. I'd say it's overall good. approve
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Post by Chibiwolf Fri Apr 17, 2009 4:07 am

I like the second one a little better because the text stands out more and dosent fade into the background like it does in the first one.

EDIT: ZOMG 100TH POST >:B
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Post by AlbinoWolf Fri Apr 17, 2009 12:28 pm

Dark_Kokiri wrote:To be super picky, the left of his hat is a little too distorted, but not all that bad.

I noticed something wrong with the hat too, and since I didn't do too much filter-wise, I've been leaning towards render quality to blame for that. Methinks whoever did that needs to improve on their rendering skills. :P

Chibiwolf wrote:I like the second one a little better because the text stands out more and dosent fade into the background like it does in the first one.

As stated by the person that suggested the idea to me: "It blends into the background, but still stands out."

EDIT: ZOMG 100TH POST >:B

Whooooore. :/
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Post by Chibiwolf Fri Apr 17, 2009 5:43 pm

EDIT: ZOMG 100TH POST >:B

Whooooore. :/[/quote]

Love you more :3

I was also wondering how to get those cubes in the background :/
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Post by Ashley Fri Apr 17, 2009 7:28 pm

AlbinoWolf wrote:
Dark_Kokiri wrote:To be super picky, the left of his hat is a little too distorted, but not all that bad.

I noticed something wrong with the hat too, and since I didn't do too much filter-wise, I've been leaning towards render quality to blame for that. Methinks whoever did that needs to improve on their rendering skills. :P

Now that you mention it, it does look like a rendering issue. XD
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Post by AlbinoWolf Fri Apr 17, 2009 9:31 pm

Chibiwolf wrote:Love you more :3

I was also wondering how to get those cubes in the background :/

>_>

And the cubes are a filter I managed to happen upon, but only after pasting that render a few times for a background.

In GIMP, I believe it's [Filters] >> [Artistic] >> [Cubism]. Even if that's right, I don't remember what I put the settings on.

EDIT, because I can't multiquote here:
Dark_Kokiri wrote:Now that you mention it, it does look like a rendering issue. XD

Jagged erasing is jagged. :P
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Post by Teeler Thu Apr 23, 2009 2:37 am

I like it, it looks cool. The only constructive criticism I have is that the black spots in the middle of the sig don't go too well, it would probably have been better off just as blue. What program do you use?
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Post by Ashley Wed May 27, 2009 3:36 am

I believe that he uses GIMP. =P
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Post by ToonTriforce Sat May 30, 2009 7:59 pm

I actually like the first one. I don't like when text is to noticeable then it looks like the render. You can totally see the text in the first one. Everything else looks good besides the rendering but you can only go so far with GIMP.
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Post by Teeler Sun May 31, 2009 2:11 pm

I like the second one better. Easier to read the font.
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